Saturday, 20 October 2012

SDK Modelling

Sounds like a disease... but no, it's not! :P

In the case of this blog and 3D modelling, it refers to the texturing of a model made by another person. Many  people create models and upload them for other people to practice their texturing. It's a good way to learn the typical way of laying out UV's after a character is modelled, to be able texture properly and accurately.

Here is my attempt at an SDK:

MODEL BY:  JOCHEN BREMER 



It kind of looks like Iron Man in a way, what with the red and gold complimenting metal. She's a cyborg, if you haven't noticed. There have been lots of takes on this 'Cybabe' model, space interpretations, everything. So this is mine. Her dress sense is pretty much based on the kind of thing I wear (except not shorts quite so short!) I'm quite happy with the texture quality, the textures being shown below: 




So I'll disclaim now, that I'm not sure how the contrast and/or saturation looks on the screen you're viewing it on, because my laptop (the only thing I can work from until I buy a desktop after Christmas) seems to be oddly desaturated compared to most. So what may view as a nice saturation level to me may be a bit too high on another person's screen. So apologies for that.

Anyway, onwards to completing my Pitch Document.
x

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